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Adam Roosevelt Parico
Game Developer
Unspoken
Roles: Lead Programmer, Technical Artist
using Unity Engine, C#
Unspoken is a bullet-hell shooter game that seeks to highlight cases where children are getting bullied - cases wherein they have no one to speak to and no one to seek help from because they are not being taken seriously. The story depends on decisions made as you become defeated.
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Batch Best Thesis
Nominee for Best Narrative & Story, Best Gameplay,
and Public's Choice Awards , ESGS: GameOn 2019
Single Player for the PC.
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Primary Roles / Tasks :
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Designed and Developed Branching Storyline
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Polished and juiced-up effects for immersion
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Developed UI/UX
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Programmed Gameplay Flow
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Integrated Art Assets
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Implemented Animations

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