

Adam Roosevelt Parico
Game Developer
Specialties
Unity Engine | Adobe Photoshop
Skills
Unity C# Programming Language | C++ Programming Language
Game UI Design | Gameplay Design
Bonus Skills
Character Design | 2D Animation
3D Modelling | 3D Rigging | 3D Animation
Projects

...along with many other projects.
Roles: Lead Programmer, Technical Artist
using Unity Engine, C#
Unspoken is a bullet-hell shooter game that seeks to highlight cases where children are getting bullied - cases wherein they have no one to speak to and no one to seek help from because they are not being taken seriously. The story depends on decisions made as you become defeated.
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Download Link: Unspoken Installer
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Batch Best Thesis
Nominee for Best Narrative & Story, Best Gameplay,
and Public's Choice Awards , ESGS: GameOn 2019
Single Player for the PC.
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Primary Roles / Tasks :
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Designed and Developed Branching Storyline
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Polished and juiced-up effects for immersion
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Developed UI/UX
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Programmed Gameplay Flow
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Integrated Art Assets
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Implemented Animations




Roles: Director, Game Designer, Lead Programmer
using Unity Engine, C#
The Painter is an action dungeon crawler where you solve puzzles and defeat enemies using matching colors! The game was also developed with accessibility to colorblind players by using symbols instead of colors.
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Thesis Project, Single Player for the PC.
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Primary Roles / Tasks :
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Designed Gameplay, items, enemy behaviors, and many in-game contents.
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Created Game Design Document
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Developed UI and Dialogue System
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Streamlined the project by making accessible Manager scripts.
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Implemented Animations.








Using your camera to reveal items from special cards, display in Augmented Reality the things needed to create a disaster kit for a family before the flood fills your screen.
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Submission for ESGS Game On: 2018, Playable in Android.
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Primary Roles / Tasks :
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Designed Gameplay, items, enemy behaviors, and many in-game contents.
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Developed UI and Dialogue System
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Streamlined the project by making accessible Manager scripts.
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Implemented Animations.
Roles: Director, Game Designer, Lead Programmer
using Unity Engine, C#
Roles: UI and UX developer
using Unity Engine, C#
From the traditional Filipino street game, "Bang - Sak!", Pare, Pulis Ako VR emulates the experience with a modern twist and with the use of Virtual Reality.
This is a single player experience, and is played in Android VR.
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Primary Roles / Tasks :
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Developed UI and UX for the game.
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Polished and juiced up effects for a more powerful experience.




Roles: Lead Programmer, Game Designer
using Unity Engine, C#
Side Scrolling Defence! Defend Grandma Veronica with your powers as a hell hound! You can phase through the ground to get power-ups, and go above ground to defend your grandma from incoming demons. You appearance changes where you are; Many other things change appearance by putting your mouse cursor towards them.
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Made in Global Game Jam 2019 for the PC.
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Primary Roles / Tasks :
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Designed gameplay.
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Implemented Masking to show appearance changes.
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Implemented Art Assets




Roles: Game Designer, Programmer
using Unity Engine, C#
Nature vs. Man, the first to plant a forest or build a city wins! You can plant bombs to disrupt the progress of your opponent, and when they are stunned you can plant trees if you're the farmer or buildings if you're the construction worker.
Champion of iAcademy's Unity Game Jam 2020
Played in PC with DualShock4 controllers.
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Primary Roles / Tasks :
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Designed Gameplay
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Implemented DualShock4 controls.




Roles: Lead Programmer, Game Designer
using Unity Engine, C#
Connect with all of your own braincells and avoid everyone elses within the time limit!
Made in Global Game Jam 2020 for the PC
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Primary Roles / Tasks :
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Designed Gameplay
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Developed UI and implemented UX



